![]() I also found for the game to glitch every now and then as a result of this, like jumping on a ledge and getting stuck or a car falling halfway through the ground. The ragdoll physics are both a blessing and a curse as they make the game more comical and allows for more variety when either using your superpowers or driving, but they can often grow to be tiresome and frustrating during certain boss battles. It does well to turn the game from a Grand Theft Auto knockoff into its own brand. ![]() This is also accentuated by the superpowers that you unlock throughout the game’s primary quests these allow you to do crazy things like sprint really quickly, jump outrageously high and far, shoot elemental blasts, use telekinesis and more. Speaking of bizarre, the most fun is when in the game’s simulation as it often breaks the concept of plausible reality. It’s like playing Grand Theft Auto with all cheats on, all of the time. Being able to save a car and access it later by going into the hub menu to rematerialise it is now possible because science. Saints Row IV‘s simulated world allows for a well of bizarre opportunities that would seem out of place in your standard open world sandbox crimefree shooter.
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